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Modular Game Environment - Reforested City
Study of modeling and application of modular parts for building a city.
Parameters:
1) maximum of 2500 vertex in the whole environment;
2) Sum of textures with a maximum of 500 kbytes.
Modeling, Texturing, Composition - Édipo Gama
Tools used:
Photoshop, Blender3D, Unity3D
Tags:
#lowpoly #environment #photoshop #blender3d #unity3d #gameart #mobilegame #modeling #texturing #animation #gamartz
Audio used:
Lofi Zelda Quest Bells - itsmochajones
concrete footstep 4 - Yoyodaman234
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